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Old Sep 07, 2008, 09:40 PM // 21:40   #41
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If they make more heroes it better only be of the remaining professions that only have 2 heroes.

No more elementalist heroes. Ever. I don't care whats different about how it looks, its another elementalist and we've got no reason to have 4.
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Old Sep 07, 2008, 09:56 PM // 21:56   #42
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At this point continuing to add new heros that are blank customizable templates serves no real purpose and is only a cosmetic change.

I did have one thought. If they started adding heros that have built in monster skills, as what was being speculated at the original MOX announcement, there would be a practical reason for new heros, not purely cosmetic. Obviously they would not be allowed in pvp, no one would really complain about that (aside from Anet devoting its resources to pve not pvp). The elite areas are already being farmed in half an hour, so I don't see this as an imbalance to pve, just something different.

Whether or not Anet decides to put in any more heros is at their discression, but this would give a bit more satisfaction than the novelty of a new hero skin.
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Old Sep 07, 2008, 10:05 PM // 22:05   #43
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Personally i wouldnt' care about getting anymore heros in these monthly update, i mostly like how there now a new mysterious villiam wandering around. I'm just hoping that the new update will continue with his vile intentions.
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Old Sep 07, 2008, 10:20 PM // 22:20   #44
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Either sylvari or djinn but should be a FEMALE ELEMENTALIST...we don't have that kind of hero yet, while pretty much every other gender/profession is covered. (war, rit, sin, derv, mes, paragon, ranger, necro, monk..., yep im right
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Old Sep 07, 2008, 11:36 PM // 23:36   #45
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I really dont understand the new hero,sure its great to get a new hero,but a dervish hero,how often you gonna use 3dervish heroes,and besides,a golem that uses a scythe,ye,I know,hes a dervish,so hes a gotta use a dervish,but all other golems in gw are just smash even if they are eles or melee,so,that doesnt make sense,and when you buy a weapon for him,you dont even notice it,cuz the hero is to big for the scythe anyway..geez..they could added like a margo dervish hero or something but,not a golem dervish...that just blew my mind when I did the quests and fighted with him and got him....
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Old Sep 08, 2008, 07:45 AM // 07:45   #46
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Hm, why would you want any new heroes? I already see not much need for Mox. You can only use three heroes at a time. As long as this doesn't change, this means that more heroes won't help us anything.
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Old Sep 08, 2008, 08:57 AM // 08:57   #47
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All that adding more heroes will do is make people want to change the look of their team now and again.... vantity ftw...
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Old Sep 08, 2008, 09:11 AM // 09:11   #48
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Being able to have three heroes of the same proffession would be a good thing overall... however it wont be groundbreaking. The only class which having 3 over two could be more beneficial would be paragon. And somehow I get the feeling if your running 2 paragons, orders would be more beneficial. I could be wrong however.

Although I have to say I love more heroes, they gimme room to store weapons
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Old Sep 08, 2008, 09:20 AM // 09:20   #49
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I only use prot monk,blood/shout necro and mm.... i dont see a reason to use others so i will never use mox.
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Old Sep 08, 2008, 09:35 AM // 09:35   #50
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If they decide to add one, or more, PLEASE ANET NO MORE MELEE. Or at least fix their AI so they do some primitive form of C + space attacking instead of the target called (which they fail to reach).

And no we don't need more anyways as we can only bring three.

Sylvari wouldn't make sense as they don't even yet exist. Unless Ventari dies in these introduction quests.

Quote:
No more elementalist heroes. Ever. I don't care whats different about how it looks, its another elementalist and we've got no reason to have 4.
Dude, we don't even have a reason to use three...
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Old Sep 08, 2008, 09:56 AM // 09:56   #51
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I'm fine with Anet adding new heroes, as long as they come with some new missions/quests/goodies like Mox. Couldn't care less about the hero though.
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Old Sep 08, 2008, 10:04 AM // 10:04   #52
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I assume that somewhere down the line we'll be getting 7 heroes, so I'm not complaining about extra heroes even if I don't have a use for them right now, but what I'm really hoping is that they'll continue to add quest cycles like this from time to time. What the end reward is (a minipet, hero, item... whatever) doesn't matter, but new content is very welcome.
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Old Sep 08, 2008, 01:15 PM // 13:15   #53
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Quote:
Originally Posted by Vilaptca
No more elementalist heroes. Ever. I don't care whats different about how it looks, its another elementalist and we've got no reason to have 4.
I don't know about you but I like to have my heroes sorted into build types and rune them appropiately. For example Tahlkora is my prot monk, Dunkoro is my healer monk, and Ogden is my Smiting hero. MoW is my Death/MM, Livia is my Curses.. and so forth.

Thing is there are 4 elements, Fire, Earth, Water, Air. But only 3 Ele heroes. So one of the elements is always not going to be covered, by the heroes I have at my disposal.
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Old Sep 08, 2008, 06:37 PM // 18:37   #54
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Quote:
Originally Posted by ALF71BE
Dude, we don't even have a reason to use three...
One ready for air, one ready for water, one ready for air and another one ready for fire.

I can ready one Necromancer for Blood, one for curses and another for Death.
But I can't do so with Elementalits.
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Old Sep 08, 2008, 07:59 PM // 19:59   #55
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Quote:
Originally Posted by MithranArkanere
I can ready one Necromancer for Blood, one for curses and another for Death.
And in fact I do that...
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Old Sep 08, 2008, 08:20 PM // 20:20   #56
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Originally Posted by Kwith
Unless they plan on allowing a full team of heros I don't see the point to more heros. And we all know that a full hero team isn't going to happen.

As far as a mursaat goes for a hero, what about his spectral agony? They wouldn't allow that on a hero. They'd have to think of some reason why he lost it, as well weren't the mursaat killed by the titans? Unless a small group of them survived.

Maybe a sylvari hero will appear.
the point is leting people having 3 hero of same proffession

like 3 dervish hero

or 3 necro sab way or so
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Old Sep 08, 2008, 08:44 PM // 20:44   #57
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Quote:
Originally Posted by Kwith
As far as a mursaat goes for a hero, what about his spectral agony? They wouldn't allow that on a hero. They'd have to think of some reason why he lost it, as well weren't the mursaat killed by the titans? Unless a small group of them survived.
There is no need for that.
Jora CAN become the bear, but she does not have the Bear Form skill. She just won't do that while fighting along Humans.

If a Mursaat where to join humans, he would probably be an exile. And we know that the skill is 'given'(BMP), so it can also be taken.

We also know that some Mursaat did survive, and many can come from the where the first ones came.
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Old Sep 08, 2008, 09:02 PM // 21:02   #58
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An Assassin that is a Stone Summit

Story line could be… The Stone Summit kicked him out because he did not fit in. You now the kind of people

Last edited by Painbringer; Sep 08, 2008 at 09:06 PM // 21:06..
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Old Sep 09, 2008, 01:51 AM // 01:51   #59
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many people are saying having more heroes is useless cuz its just looks or 3 rits would be useless, well its a game, and people should be allowed to experiment with 3 rit heroes if they can have 3 ele heroes, and I agree that having like 4 ele heroes would be kinda dumb, but if you think its Ridiculous having new heroes just for new skins, well look at new armor? all the max armor does the same thing, just looks different, nothing wrong with that.
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Old Sep 09, 2008, 03:32 AM // 03:32   #60
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I'd like more heroes. My votes would go for:

-Tengu sin, from the aerie and he needs your help to beat down a yeti invasion by assassinating the yeti chief or something. Then he comes with you so his village isn't constantly under attack by vengeful yetis out for revenge

-Naga rit, an outcast naga who wants to live in peace with instead of being at war with humans. So he asks the player to help arrange some peace talks between humans and nagas. Talks obviously fail, so he comes with us since he's no longer welcome with his fellow naga who think he's a traitor

-Mursaat mes, one of the last of his people. Hates the players, but hates titans more. Knows his people are not strong enough anymore to fight the titans, so is willing to team up to kill an armageddon lord nearby. After, joins for the chance to kill more titans and cause he's got nowhere else to go. Plus he's hoping this way, he can be there to see you fall, just like you were there to see his people fall from power in kryta

-Awakend para, sneaky old Joko wants you to go kill some margos, and sends an awakened cavalier to guide you to the right mob. After, Palawa says you can have the para as a reward. You gain a para hero, and Joko has an inside man to spy on you during your travels while he plans for his new conquests

Anyway, just some thoughts for some new content. Most of the skins are already in game and wouldn't take much to touch up and customise. And yes, a female human ele is not needed, but it'd be nice to have. Vekk and zhed are just not pretty
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